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NHL 2004 Launcher 1.45 - 01/09/14; Adds new features incl. widescreen
Topic Started: Jun 16 2013, 07:54 AM (79,762 Views)
Finnishflash
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Charter Member
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Vod,17 February 2014
8:37 PM
This isn't caused by the launcher. Can you go to My Documents\NHL 2004\USER\ and tell me if you have CreateLeagueInfo.txt and CurrentLeagueInfo.txt?

WEll I fixed it by switching between launcher and normal version, and yes I have them both now. Thank you for support.
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ruas
Rookie
Hello to all,

I find some bug in the game.
I started new Dynasty and I put to the launcher.ini -> DynastyStartYear = 2013
Everything works fine with dates but:

When I doubleclick on some player at the STATS CENTRAL -PlayerStats table, every player has right born date BUT right age+10 years

for example: Crosby AGE: 36 BORN: August 7, 1987

is this normal, or exists some solution?

This +10 years can have some affect on statistics? maybe for shorter player's career?
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Vod
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Development Team
Thanks for the report. I will look into it.
NHL 2004 Launcher | My Changelog | NHL 2004 Preservation | NHL 2004 Debugger
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ruas
Rookie
Vod,19 February 2014
8:59 PM
Thanks for the report. I will look into it.

OK, thanks.

Also I want you to inform that this parameter DynastyStartYear has affect on AWARDS area.
When I click on it I have script about "null players" ... bad "awards_interface.js"
The reason is that game doesn´t have awards between years 2003 - 2013.

I tried to start the new season, without DynastyStartYear parameter at launcher.ini and everything is OK, I can see Awarded players, teams and age of every player is correct.
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Vod
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Development Team
Thank you. I will add a fix to the interface shortly for the awards error. I'm also still working on tracking down the age bug. Hopefully I will have a fix soon.
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Nettles
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Roster Development Team
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Does this work on the 96/97 mod (which is version 1.01)?

I'm mainly just interested in playing with a screen res higher than the 1280 one.
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trent
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Project Leader
@Nettles: You can use 1.04 just as well on the vintage mod. It doesn't make much difference and use the Launcher.
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trent
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Project Leader
I wonder if you guys have experimented with texture filtering and multisample aliasing... and what benefits those give?

Any settings that you recommend?

PS: I finally had a chance to play NHL04 on a big monitor and widescreen. The game looks absolutely incredible with the high resolutions. It's almost comical how much we have managed to improve this game in every way.

PS2: Vod, do you think it'd be possible to increase the amount of replays (especially on goalie saves)? That'd be nice. Most of the replays come from hits. Making the after-the-whistle cutscenes longer would be cool too. It's probably difficult... just wondering...
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Franco Duck
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NHL.com Interface
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trent,25 February 2014
10:30 PM
PS2: Vod, do you think it'd be possible to increase the amount of replays (especially on goalie saves)? That'd be nice. Most of the replays come from hits. Making the after-the-whistle cutscenes longer would be cool too. It's probably difficult... just wondering...

I have no idea how this would done, but it would be amazing. Also, if possible, replays of the fights, that we currently have none.

Regards,

Franco
MDH
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Vod
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trent,25 February 2014
6:30 PM
I wonder if you guys have experimented with texture filtering and multisample aliasing... and what benefits those give?

Any settings that you recommend?

PS: I finally had a chance to play NHL04 on a big monitor and widescreen. The game looks absolutely incredible with the high resolutions. It's almost comical how much we have managed to improve this game in every way.

PS2: Vod, do you think it'd be possible to increase the amount of replays (especially on goalie saves)? That'd be nice. Most of the replays come from hits. Making the after-the-whistle cutscenes longer would be cool too. It's probably difficult... just wondering...

1) The best way to see the affect of texture filtering is by disabling anisotropic filtering by setting texture filtering to bilinear (also make sure it's not forced in your GPU drivers), going into instant replay mode and moving the camera so that it looks down the ice. You will notice that the ice will look blurry (anisotropy) in the distance at that oblique angle. Anisotropic filtering fixes that and makes the ice look sharp at all angles. Anisotropy isn't as big of a problem in this game as it is in others (such as a first person shooter) due to the camera angle during gameplay.

No texture filtering:
http://image.bayimg.com/e680dd0003790ac438...1d26a4e0ab9.jpg

16x anisotropic filtering:
http://image.bayimg.com/6bc88d4f5aad8bc2da...0eef8bcc1e0.jpg

Antialiasing makes the edges of models smoother. Again, aliasing isn't really a problem in a game like this due to the fact that models are rarely rendered close (or very far) to the camera. You'll have to zoom in on things to see the rough edges, which AA fixes. The more samples you use, the smoother the edges will be. For an example, zoom in on the scoreboard, rotate the camera and look at the edge of the model.

[dohtml]<img src="http://procom.wju.edu/325/325common/325glossaryGraphics/antialiasing.gif" style="width:150px;" title="Click to enlarge" />[/dohtml]


2) I'm not sure about the replays. The presentation in general seems to be done in scripts.viv using a scripting language which has been compiled into bytecode. It would be really nice to reverse engineer the file format.
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trent
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Maybe the -nointro option could be used as a default?

Intro causes problems for many users. And I mean really... who cares about the intro?
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djkinetic
Rookie
Great mod, unfortunately I tried playin in windowed mode however the window is set permanently too smal and cant be resized, I tried changing the INI values however that doesnt work, the window stays a static size which is very small.
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Nepthunian
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Would it be possible to change the average shots per game count for simmed games?
And also to enable those GV and TK count for played games.
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edmontonmercurys
Charter Member
Is there a minimum graphics card requirement for this launcher to work?. I have an old Radeon 9600 series card. I keep getting a "Your graphic card is not configured error". Does the Ati Control Center conflict with it? I placed the launcher exe and its dll in a folder on my desktop. Is that ok? Thanks.
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Vod
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Development Team
@djkinetic: The window size should be the same as the screen resolution. Can you post a screenshot and your Launcher.ini settings?
@Nepthunian: It's possible, but it would require more reverse engineering to find its location in the code
@edmontonmercurys: Is that the exact error message that you get?


Just a heads up: There will be no more 1.4 releases. The next release will be version 1.5. I can't give an exact date, but it should be very soon. :)
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