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NHL 2004 Launcher 1.45 - 01/09/14; Adds new features incl. widescreen
Topic Started: Jun 16 2013, 07:54 AM (79,745 Views)
anzelsandi
Junior League
[ * ]
Hi, I have:

i3 2120 3,30Ghz
Intel HD Graphics 2000 (I'm planning to update to 750GTX Ti)
4GB RAM

What launcher settings do you suggest I use? Or what is my maximum capacity? I've been playing with:

1920 x 1080
MA: None
Texture Filling: Point
FOV: 12
Vsync: ON
Triple Buffernig: ON
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jamppane
Rookie
Hi!

This is great game, i got it up and running, 04 rebuilt and this launcher, but i have a problem. The graphics seem to be in a wrong order, or inside out, how to best describe it. Faces are like inwards, and the goal net and arena sides seem to be on top of players, not behind them. Running AMD FX-4300 and Radeon hd7850. Without the launcher everything was normal.
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Vod
Member Avatar
Development Team
anzelsandi
 

What launcher settings do you suggest I use? Or what is my maximum capacity? I've been playing with:

You'll have to use trial and error to see what works best.

jamppane,3 January 2016
11:03 AM
Hi!

This is great game, i got it up and running, 04 rebuilt and this launcher, but i have a problem. The graphics seem to be in a wrong order, or inside out, how to best describe it. Faces are like inwards, and the goal net and arena sides seem to be on top of players, not behind them. Running AMD FX-4300 and Radeon hd7850. Without the launcher everything was normal.

Are you using ATI tray tools or a similar program that has z-buffer tweaks?
NHL 2004 Launcher | My Changelog | NHL 2004 Preservation | NHL 2004 Debugger
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jamppane
Rookie
Vod,3 January 2016
10:45 PM

jamppane,3 January 2016
11:03 AM
Hi!

This is great game, i got it up and running, 04 rebuilt and this launcher, but i have a problem. The graphics seem to be in a wrong order, or inside out, how to best describe it. Faces are like inwards, and the goal net and arena sides seem to be on top of players, not behind them. Running AMD FX-4300 and Radeon hd7850. Without the launcher everything was normal.

Are you using ATI tray tools or a similar program that has z-buffer tweaks?

I have AMD's own Gaming Evolved and Radeon Settings -programs, they probably do something but not sure about that.

EDIT: Now it seems to be all right, changed Radeon Settings from high quality to balanced. Really nice game!
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sc96a
Regular
[ *  * ]
Any upcoming updates Vod...your mod launcher is great...just wondering about the scoreboards horizontal update. Thank you...sc96a

Also any other way to facilitate graphic improvements? Don't get me wrong, the game looks great but nhl 2016 looks more realistic.
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Vod
Member Avatar
Development Team
Quote:
 

Any upcoming updates Vod...your mod launcher is great..

There is always upcoming updates. Nothing new at the moment though, other than closed alpha testing starting very soon. :)

Quote:
 
.just wondering about the scoreboards horizontal update. Thank you...sc96a

Also any other way to facilitate graphic improvements? Don't get me wrong, the game looks great but nhl 2016 looks more realistic.


Check out my development threads. All of the information is there regarding what the launcher can and can't do. Graphics on par with NHL 16 won't be happening anytime soon. It would be easier to make a new hockey game from scratch than to make NHL 04 look like NHL 16 (or even last gen legacy).
NHL 2004 Launcher | My Changelog | NHL 2004 Preservation | NHL 2004 Debugger
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sc96a
Regular
[ *  * ]
Thanks Vod I always appreciate your feedback...TBH I still prefer NHL 04 rebuilt to NHL 16 just because everything is always kept up to date and the game mechanics are unique to this game and fun to use.
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sc96a
Regular
[ *  * ]
I also used NVIDIA'S Dynamic Sample Resolution downsampling offering for a screen resolution of 5120x2880 @60hz and the game looks and plays fantastic on my 27 inch monitor. Can you imagine playing at this resolution with all the bells and whistles on a 55" OLED TV (3840x2150)...wow.
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Vod
Member Avatar
Development Team
Quote:
 
  Thanks Vod I always appreciate your feedback.

Any time :)

Quote:
 
TBH I still prefer NHL 04 rebuilt to NHL 16 just because everything is always kept up to date and the game mechanics are unique to this game and fun to use.


In terms of textures and models, it is possible to make the game look somewhat comparable to NHL 16. Pretty much any static object can be replicated in 04 when model injection is finished, but the limitations of DX8 and EA's old graphics engine will hurt performance when it comes to things like improving the crowd models. The other major limitations are animations, physics and shader model 1.4. NHL on both new gen and old gen uses a dynamic physics engine for many of the player animations and a large number of conventional, high framerate animations for the static animations, whereas NHL 2004 uses a very basic animation system where somewhat low FPS preset animations are played in every situation. The animations are largely what sets the newer console games apart from the older games visually.
NHL 2004 Launcher | My Changelog | NHL 2004 Preservation | NHL 2004 Debugger
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Nettles
Member Avatar
Roster Development Team
[ *  *  *  * ]
Sence,10 November 2015
7:33 AM
Thanks and no rush! :) Btw, I was looking for a way to identify the spot where is the blueline. Have you already find the addresses to that?

I made some tests which variables are changing when you across the line with a puck to identify triggered variable (if it's there) which identifies for example offsides. Work is just in the beginning but later I will try to find coordinates of the blueline (the "invisible" offside line).

What're you planning to do with the offside? Change where it's located or have the players play as if ignoring it when offsides are off?
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sc96a
Regular
[ *  * ]
Thanks Vod...I didn't even think that the in between animations was the big standout between NHL 04 and the newer versions...I still prefer the quality of what you and others have done to this rebuilt version...ie game mechanics, faces, uptodate rosters, etc. keep up the good work...My son and I appreciate it.
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Paybak
School of Betty Founder
Hey Vod, dont know if someone asked this before but are the line changes hard coded or are they "easy" to tinker with?

Basically what I am asking for is if we can have the ability to make separate line changes for defenseman and forwards as in NHL 16. So maybe keys 1 - 4 are for forward lines 1- 4 and 5 - 7 are for defensive pairs 1 - 3.
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Billbob
Rookie
Having issue with launcher. Not seeing new options in .ini also game loads to small offset window, most options inaccessible.
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Vod
Member Avatar
Development Team
Billbob
 
Having issue with launcher. Not seeing new options in .ini


You have to manually add options that are not there by default

Billbob
 
also game loads to small offset window, most options inaccessible.


Does this only happen if you start the game with the launcher? Can you post a screenshot?
NHL 2004 Launcher | My Changelog | NHL 2004 Preservation | NHL 2004 Debugger
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MrDadGamer
Rookie
I'm using your 1.45 launcher and while I have 1920x1080 selected, the maximum option available in the game is 1600x1200. Is that to be expected? How do I get the game to play in full 1920x180 resolution?
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