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| Error solutions thread | |
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| Tweet Topic Started: Oct 29 2013, 03:16 AM (25,596 Views) | |
| Vod | Jan 31 2017, 10:08 AM Post #106 |
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Development Team
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The dlls automatically get registered if you start the game using launcher.exe. Since I can't replicate the white screen problem, there's really nothing I can do to help. All I know is it's probably a software problem unrelated to windows 10 API. It could be your drivers, security software etc. |
| NHL 2004 Launcher | My Changelog | NHL 2004 Preservation | NHL 2004 Debugger | |
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| newfierocker | Jan 31 2017, 04:03 PM Post #107 |
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Rookie
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I Disabled my Security Software (and added to exceptions list as well to be safe) and have latest drivers for my Nvidia card, plus I tried switching to internal Intel HD Graphics but same result. What other drivers would there be? |
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| ZoidbergJesus | Feb 4 2017, 04:02 AM Post #108 |
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Rookie
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Same problem here. Says to update my drivers, but I've updated to latest version |
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| Vod | Feb 4 2017, 02:32 PM Post #109 |
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Development Team
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That's a generic error message which hasn't been relevant for 13 years. All it means is the game failed to create the D3D device. The days of updating drivers to fix DirectX 8 problems are long gone. |
| NHL 2004 Launcher | My Changelog | NHL 2004 Preservation | NHL 2004 Debugger | |
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| raidersbball20 | Feb 7 2017, 06:01 PM Post #110 |
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Rookie
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Wondering if someone can help me. I've tried several installs of the game with Win 10 x64 and get crashes or white screen every time. Antivirus is turned off and I followed the directions to a T. My setup is AMD 9590, Crosshair V Formula-Z MOBO with a GTX 1080. I've tried compatibility optilons and the Windowed=1 thing. Rosters and files are in correct locations. |
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| bigdonger | Feb 11 2017, 07:29 PM Post #111 |
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Rookie
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Hey, my game keeps saying "nhl2004.exe has stopped working" and I tried everything, even installing the interface. Help?
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| Sence | Feb 11 2017, 07:37 PM Post #112 |
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Hall of Famer
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It should work when you install the interface. Did you run the launcher as an admin and also in xp compatibility mode? |
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A video is worth of thousand pictures. http://www.youtube.com/watch?v=bFq2dGSVdOI My Sharks 2015-16 season (finished) | |
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| bigdonger | Mar 23 2017, 07:59 PM Post #113 |
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Rookie
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i did, but no, crashes RIGHT before the EA Sports logo |
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| Sence | Mar 24 2017, 09:32 AM Post #114 |
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Hall of Famer
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You should disable the intro movie. If you're using the launcher 1.5, then you should disable the video from the launcher. There is an option for that. If you're using the launcher 1.45, then you should add the line "DisableIntro = 1" to launcher.ini file |
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A video is worth of thousand pictures. http://www.youtube.com/watch?v=bFq2dGSVdOI My Sharks 2015-16 season (finished) | |
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| XERXES_II | Apr 12 2017, 06:09 AM Post #115 |
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Junior League
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Windows 10 Nvidia GTX 980Ti I installed the game to D:\NHL2004, then installed the regular Interface, then installed Launcher 1.5 B4 (no other files yet) Launcher.exe and nhl2004.exe compatibility set: Windows XP SP3, Run as Administrator After using the launcher there is a pause and then my entire desktop scales down to I believe 800x600 with a white window with the message "nhl2004.exe has stopped working." Any ideas? Launcher.ini drawfps = 0 screenmode = 1 refreshrate = 60 loadscripts = 1 height = 1080 lodbias = 0.0 ottimer = 20 filtering = 0 instantfights = 0 penaltytimer = 20 pointsloseot = 1 puckgravity = 2.5 preciseluatimer = 0 cutscenefovmin = 0 animatedupperads = 1 dumpvertexshaders = 0 cutscenefovmax = 0 interfaceresolution = 0 dynastystartyear = 2003 pointswinot = 2 disableintro = 1 width = 1920 createlog = 1 fightspergame = 3 fov = 12 pointstie = 1 selectivefiltering = 0 windowed = 1 devicetype = 1 dumptextures = 0 fpsprecision = 1 vertexprocessing = 1 disableautopause = 0 lastmintimer = 60 fpsupdate = 1 maxmiplevel = 0 goalreplays = 1 wireframe = 0 enableditties = 1 vsync = 0 pointswin = 2 dumppixelshaders = 0 screenshotformat = bmp triplebuffering = 0 antialiasing = 0 Launcher log 04/11/17, 23:04:56 - Launcher.ini loaded 04/11/17, 23:04:56 - Launcher 1.5.0 - B4 04/11/17, 23:04:56 - NHL2004.exe MD5 fingerprint retrieved: d41d8cd98f00b204e9800998ecf8427e 04/11/17, 23:04:56 - Timer resolution set to 1ms 04/11/17, 23:04:56 - Enabling XInput 04/11/17, 23:04:56 - Populating callback map 04/11/17, 23:04:56 - Changing the memory protection 04/11/17, 23:04:56 - Memory protection changed 04/11/17, 23:04:56 - Loading system lua scripts.. 04/11/17, 23:04:56 - Loading Bug Fixes.lua... 04/11/17, 23:04:56 - Bug Fixes.lua loaded 04/11/17, 23:04:56 - Executing file scope.. 04/11/17, 23:04:56 - Success 04/11/17, 23:04:56 - Loading Callback Cutscene Loop.lua... 04/11/17, 23:04:56 - Callback Cutscene Loop.lua loaded 04/11/17, 23:04:56 - Executing file scope.. 04/11/17, 23:04:56 - Assembling ASM.. 04/11/17, 23:04:56 - Allocated output memory. (Size=35) 04/11/17, 23:04:56 - Copying memory 04/11/17, 23:04:56 - Output memory copied 04/11/17, 23:04:56 - Success 04/11/17, 23:04:56 - Loading Callback Cutscene Started.lua... 04/11/17, 23:04:56 - Callback Cutscene Started.lua loaded 04/11/17, 23:04:56 - Executing file scope.. 04/11/17, 23:04:56 - Assembling ASM.. 04/11/17, 23:04:56 - Allocated output memory. (Size=26) 04/11/17, 23:04:56 - Copying memory 04/11/17, 23:04:56 - Output memory copied 04/11/17, 23:04:56 - Success 04/11/17, 23:04:56 - Loading Callback Cutscene Stopped.lua... 04/11/17, 23:04:56 - Callback Cutscene Stopped.lua loaded 04/11/17, 23:04:56 - Executing file scope.. 04/11/17, 23:04:56 - Assembling ASM.. 04/11/17, 23:04:56 - Allocated output memory. (Size=26) 04/11/17, 23:04:56 - Copying memory 04/11/17, 23:04:56 - Output memory copied 04/11/17, 23:04:56 - Success 04/11/17, 23:04:56 - Loading Callback Enter Replay.lua... 04/11/17, 23:04:56 - Callback Enter Replay.lua loaded 04/11/17, 23:04:56 - Executing file scope.. 04/11/17, 23:04:56 - Assembling ASM.. 04/11/17, 23:04:56 - Allocated output memory. (Size=19) 04/11/17, 23:04:56 - Copying memory 04/11/17, 23:04:56 - Output memory copied 04/11/17, 23:04:56 - Success 04/11/17, 23:04:56 - Loading Callback Loading Complete.lua... 04/11/17, 23:04:56 - Callback Loading Complete.lua loaded 04/11/17, 23:04:56 - Executing file scope.. 04/11/17, 23:04:56 - Assembling ASM.. 04/11/17, 23:04:56 - Allocated output memory. (Size=18) 04/11/17, 23:04:56 - Copying memory 04/11/17, 23:04:56 - Output memory copied 04/11/17, 23:04:56 - Success 04/11/17, 23:04:56 - Loading Callback Paused.lua... 04/11/17, 23:04:56 - Callback Paused.lua loaded 04/11/17, 23:04:56 - Executing file scope.. 04/11/17, 23:04:56 - Assembling ASM.. 04/11/17, 23:04:56 - Allocated output memory. (Size=19) 04/11/17, 23:04:56 - Copying memory 04/11/17, 23:04:56 - Output memory copied 04/11/17, 23:04:56 - Success 04/11/17, 23:04:56 - Loading Callback Penalty Pending.lua... 04/11/17, 23:04:56 - Callback Penalty Pending.lua loaded 04/11/17, 23:04:56 - Executing file scope.. 04/11/17, 23:04:56 - Assembling ASM.. 04/11/17, 23:04:56 - Allocated output memory. (Size=26) 04/11/17, 23:04:56 - Copying memory 04/11/17, 23:04:56 - Output memory copied 04/11/17, 23:04:56 - Success 04/11/17, 23:04:57 - Loading Callback Period Started.lua... 04/11/17, 23:04:57 - Callback Period Started.lua loaded 04/11/17, 23:04:57 - Executing file scope.. 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Allocated output memory. (Size=18) 04/11/17, 23:04:57 - Copying memory 04/11/17, 23:04:57 - Output memory copied 04/11/17, 23:04:57 - Success 04/11/17, 23:04:57 - Loading Callback Play Started.lua... 04/11/17, 23:04:57 - Callback Play Started.lua loaded 04/11/17, 23:04:57 - Executing file scope.. 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Allocated output memory. (Size=19) 04/11/17, 23:04:57 - Copying memory 04/11/17, 23:04:57 - Output memory copied 04/11/17, 23:04:57 - Success 04/11/17, 23:04:57 - Loading Callback Play Stopped.lua... 04/11/17, 23:04:57 - Callback Play Stopped.lua loaded 04/11/17, 23:04:57 - Executing file scope.. 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Allocated output memory. (Size=33) 04/11/17, 23:04:57 - Copying memory 04/11/17, 23:04:57 - Output memory copied 04/11/17, 23:04:57 - Success 04/11/17, 23:04:57 - Loading Callback Quit Game.lua... 04/11/17, 23:04:57 - Callback Quit Game.lua loaded 04/11/17, 23:04:57 - Executing file scope.. 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Allocated output memory. (Size=19) 04/11/17, 23:04:57 - Copying memory 04/11/17, 23:04:57 - Output memory copied 04/11/17, 23:04:57 - Success 04/11/17, 23:04:57 - Loading Callback Rematch.lua... 04/11/17, 23:04:57 - Callback Rematch.lua loaded 04/11/17, 23:04:57 - Executing file scope.. 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Allocated output memory. (Size=19) 04/11/17, 23:04:57 - Copying memory 04/11/17, 23:04:57 - Output memory copied 04/11/17, 23:04:57 - Success 04/11/17, 23:04:57 - Loading Callback Shots.lua... 04/11/17, 23:04:57 - Callback Shots.lua loaded 04/11/17, 23:04:57 - Executing file scope.. 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Resized memory buffer to 4096 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Allocated output memory. (Size=58) 04/11/17, 23:04:57 - Copying memory 04/11/17, 23:04:57 - Output memory copied 04/11/17, 23:04:57 - Success 04/11/17, 23:04:57 - Loading Callback Unpaused.lua... 04/11/17, 23:04:57 - Callback Unpaused.lua loaded 04/11/17, 23:04:57 - Executing file scope.. 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Allocated output memory. (Size=19) 04/11/17, 23:04:57 - Copying memory 04/11/17, 23:04:57 - Output memory copied 04/11/17, 23:04:57 - Success 04/11/17, 23:04:57 - Loading Camera.lua... 04/11/17, 23:04:57 - Camera.lua loaded 04/11/17, 23:04:57 - Executing file scope.. 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Allocated output memory. (Size=66) 04/11/17, 23:04:57 - Copying memory 04/11/17, 23:04:57 - Output memory copied 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Allocated output memory. (Size=7) 04/11/17, 23:04:57 - Copying memory 04/11/17, 23:04:57 - Output memory copied 04/11/17, 23:04:57 - Success 04/11/17, 23:04:57 - Loading Resolution.lua... 04/11/17, 23:04:57 - Resolution.lua loaded 04/11/17, 23:04:57 - Executing file scope.. 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Allocated output memory. (Size=43) 04/11/17, 23:04:57 - Copying memory 04/11/17, 23:04:57 - Output memory copied 04/11/17, 23:04:57 - Success 04/11/17, 23:04:57 - Loaded 17 system scripts. 04/11/17, 23:04:57 - Loading user lua scripts.. 04/11/17, 23:04:57 - Loading Cutscene FOV.lua... 04/11/17, 23:04:57 - Cutscene FOV.lua loaded 04/11/17, 23:04:57 - Executing file scope.. 04/11/17, 23:04:57 - Success 04/11/17, 23:04:57 - Loading Disable Auto Pause.lua... 04/11/17, 23:04:57 - Disable Auto Pause.lua loaded 04/11/17, 23:04:57 - Executing file scope.. 04/11/17, 23:04:57 - Success 04/11/17, 23:04:57 - Loading Ditties.lua... 04/11/17, 23:04:57 - Ditties.lua loaded 04/11/17, 23:04:57 - Executing file scope.. 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Allocated output memory. (Size=6) 04/11/17, 23:04:57 - Copying memory 04/11/17, 23:04:57 - Output memory copied 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Allocated output memory. (Size=6) 04/11/17, 23:04:57 - Copying memory 04/11/17, 23:04:57 - Output memory copied 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Allocated output memory. (Size=6) 04/11/17, 23:04:57 - Copying memory 04/11/17, 23:04:57 - Output memory copied 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Allocated output memory. (Size=6) 04/11/17, 23:04:57 - Copying memory 04/11/17, 23:04:57 - Output memory copied 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Allocated output memory. (Size=6) 04/11/17, 23:04:57 - Copying memory 04/11/17, 23:04:57 - Output memory copied 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Allocated output memory. (Size=6) 04/11/17, 23:04:57 - Copying memory 04/11/17, 23:04:57 - Output memory copied 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Allocated output memory. (Size=6) 04/11/17, 23:04:57 - Copying memory 04/11/17, 23:04:57 - Output memory copied 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Allocated output memory. (Size=3) 04/11/17, 23:04:57 - Copying memory 04/11/17, 23:04:57 - Output memory copied 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Allocated output memory. (Size=6) 04/11/17, 23:04:57 - Copying memory 04/11/17, 23:04:57 - Output memory copied 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Allocated output memory. (Size=6) 04/11/17, 23:04:57 - Copying memory 04/11/17, 23:04:57 - Output memory copied 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Allocated output memory. (Size=6) 04/11/17, 23:04:57 - Copying memory 04/11/17, 23:04:57 - Output memory copied 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Allocated output memory. (Size=1) 04/11/17, 23:04:57 - Copying memory 04/11/17, 23:04:57 - Output memory copied 04/11/17, 23:04:57 - Success 04/11/17, 23:04:57 - Loading Dynasty.lua... 04/11/17, 23:04:57 - Dynasty.lua loaded 04/11/17, 23:04:57 - Executing file scope.. 04/11/17, 23:04:57 - Success 04/11/17, 23:04:57 - Loading Fights.lua... 04/11/17, 23:04:57 - Fights.lua loaded 04/11/17, 23:04:57 - Executing file scope.. 04/11/17, 23:04:57 - Success 04/11/17, 23:04:57 - Loading FOV Modifier.lua... 04/11/17, 23:04:57 - FOV Modifier.lua loaded 04/11/17, 23:04:57 - Executing file scope.. 04/11/17, 23:04:57 - Success 04/11/17, 23:04:57 - Loading Framerate.lua... 04/11/17, 23:04:57 - Framerate.lua loaded 04/11/17, 23:04:57 - Executing file scope.. 04/11/17, 23:04:57 - Success 04/11/17, 23:04:57 - Loading Goal Replays.lua... 04/11/17, 23:04:57 - Goal Replays.lua loaded 04/11/17, 23:04:57 - Executing file scope.. 04/11/17, 23:04:57 - Success 04/11/17, 23:04:57 - Loading Inject Textures.lua... 04/11/17, 23:04:57 - Inject Textures.lua loaded 04/11/17, 23:04:57 - Executing file scope.. 04/11/17, 23:04:57 - Success 04/11/17, 23:04:57 - Loading Physics.lua... 04/11/17, 23:04:57 - Physics.lua loaded 04/11/17, 23:04:57 - Executing file scope.. 04/11/17, 23:04:57 - Success 04/11/17, 23:04:57 - Loading Points.lua... 04/11/17, 23:04:57 - Points.lua loaded 04/11/17, 23:04:57 - Executing file scope.. 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Allocated output memory. (Size=1) 04/11/17, 23:04:57 - Copying memory 04/11/17, 23:04:57 - Output memory copied 04/11/17, 23:04:57 - Success 04/11/17, 23:04:57 - Loading Screenshot.lua... 04/11/17, 23:04:57 - Screenshot.lua loaded 04/11/17, 23:04:57 - Executing file scope.. 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Allocated output memory. (Size=1) 04/11/17, 23:04:57 - Copying memory 04/11/17, 23:04:57 - Output memory copied 04/11/17, 23:04:57 - Success 04/11/17, 23:04:57 - Loading Texture Filtering.lua... 04/11/17, 23:04:57 - Texture Filtering.lua loaded 04/11/17, 23:04:57 - Executing file scope.. 04/11/17, 23:04:57 - Success 04/11/17, 23:04:57 - Loading Timer.lua... 04/11/17, 23:04:57 - Timer.lua loaded 04/11/17, 23:04:57 - Executing file scope.. 04/11/17, 23:04:57 - Assembling ASM.. 04/11/17, 23:04:57 - Allocated output memory. (Size=7) 04/11/17, 23:04:57 - Copying memory 04/11/17, 23:04:57 - Output memory copied 04/11/17, 23:04:57 - Success 04/11/17, 23:04:57 - Loading Upper Ads.lua... 04/11/17, 23:04:57 - Upper Ads.lua loaded 04/11/17, 23:04:57 - Executing file scope.. 04/11/17, 23:04:57 - Success 04/11/17, 23:04:57 - Loaded 15 user scripts. 04/11/17, 23:04:57 - Attempting to detour Direct3DCreate8 04/11/17, 23:04:57 - Direct3DCreate8 (0x625A2E) detoured to 0x10012A1A 04/11/17, 23:04:57 - Attempting to detour Reset 04/11/17, 23:04:57 - Reset (0x61BE5E) detoured to 0x10011502 04/11/17, 23:04:57 - Attempting to detour ReleaseTexture 04/11/17, 23:04:57 - ReleaseTexture (0x62391B) detoured to 0x10014E9C 04/11/17, 23:04:57 - Attempting to detour ReleaseTexture 04/11/17, 23:04:57 - ReleaseTexture (0x6232D3) detoured to 0x10014E9C 04/11/17, 23:04:57 - Attempting to detour CreateWindowEx 04/11/17, 23:04:57 - CreateWindowEx (0x40967D) detoured to 0x10016E13 04/11/17, 23:04:57 - Attempting to detour Release 04/11/17, 23:04:57 - Release (0x61BBDA) detoured to 0x10012CB2 04/11/17, 23:04:57 - Attempting to detour SetTexture 04/11/17, 23:04:57 - SetTexture (0x622A38) detoured to 0x1000F573 04/11/17, 23:04:57 - Attempting to detour Frame subroutine 04/11/17, 23:04:57 - Frame subroutine (0x6669FC) detoured to 0x100013C4 04/11/17, 23:04:57 - CreateDevice (0x61C1E4) detoured 04/11/17, 23:04:59 - Direct3D8 Initialized (220) 04/11/17, 23:04:00 - Initializing BASS library 04/11/17, 23:04:00 - BASS library initialized 04/11/17, 23:04:01 - Caps retrieval 04/11/17, 23:04:01 - Releasing D3D caps device 04/11/17, 23:04:02 - D3D Device released (0x591D900) 04/11/17, 23:04:17 - Releasing allocated memory 04/11/17, 23:04:17 - Memory released 04/11/17, 23:04:17 - Finalizing log file.. |
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| XERXES_II | Apr 13 2017, 03:31 AM Post #116 |
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Junior League
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I think I will just start my own topic and see who can help. |
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| Fel 96 | Aug 19 2017, 03:25 AM Post #117 |
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Charter Member
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Hey guys! Anyone know if the game actually works with Windows 10, 64-bit version? It doesn't appear to work for me at least (stuck with the white screen forever even after waiting for awhile), but I'm seeing that the game is in 32-bit format. Could it be related? Makes you wonder... Edit: Before you ask, no, the game isn't located in one of my program files folders. |
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| Sence | Aug 21 2017, 11:01 AM Post #118 |
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Hall of Famer
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Try to start launcher as an admin and in xp compatibility mode. Make sure that your virus software is not blocking the launcher. You should wait about 4mins tops with that white screen. If it's still there, then try to install interface again. |
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A video is worth of thousand pictures. http://www.youtube.com/watch?v=bFq2dGSVdOI My Sharks 2015-16 season (finished) | |
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| JonnhyWeed | Aug 24 2017, 06:17 PM Post #119 |
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JonnhyW
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Got the white screen and did anything i found about fixing, still isnt working someone HELP! |
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| andrespectrum | Sep 21 2017, 07:46 PM Post #120 |
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Rookie
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I'm having problems running NHL 2004 on Windows 10, the original game opens normally, however after installing all mod files, the game doesn't exit the teams loading screen. What could be happening? I'll try to reinstall but need better guidance to avoid mistakes. |
| Brasil : Ame-o ou Deixe. | |
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12:42 AM Jul 11