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| 04 Launcher 1.5.0 - Beta 4 - 10/19/2016 | |
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| Tweet Topic Started: Jun 2 2016, 10:03 AM (35,099 Views) | |
| exildaot | Feb 15 2017, 04:05 PM Post #181 |
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what do i have to do if i wanna put claude julien has the new mtl head coach with the launcher? |
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| trent | Feb 15 2017, 04:44 PM Post #182 |
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Project Leader
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That has nothing to do with Launcher. It's a cyberface. You can request it here.http://z15.invisionfree.com/NHL04Rebuilt/i...opic=35&st=1575 PS Vod: What is the exact value if I want the overtime clock going in the same pace as 6 minute full period? Is it 6? |
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My Blues 1995-1996 Season Report My Blues 1998-1999 Season Report My Flyers 1998-1999 Season Report | |
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| MyNameIsOffensive | Feb 21 2017, 06:56 PM Post #183 |
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Rookie
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Can the Launcher also edit the start or current year of an already started dynasty? I am confused, because in the initial post, you say that the 1.5 Launcher can edit hardcode. And while I scoured the board, I found someone who has the same problem as I: The in-game (start)date must've been set back to 2004. I started on 2014 and finished season 1. Then, at some point in season 2, I noticed some players being 10 years too young. Is there a possibility to fix that without manually changing every single player's birthdate in NHLview? Could I edit a file in the save game? In general, thanks a lot for you work. |
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| Vod | Feb 22 2017, 02:34 AM Post #184 |
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Development Team
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It's not advised to use the dynasty start year feature at the moment. It's buggy and has never been fleshed out. I just threw it in because I happened to stumble upon the memory address while looking for other things and didn't know about the side effects. That problem can be fixed, I just don't know how until that part of the code is reverse-engineered. The new GM game mode will probably be here before that time comes though. |
| NHL 2004 Launcher | My Changelog | NHL 2004 Preservation | NHL 2004 Debugger | |
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| bigrowdy | Feb 24 2017, 12:53 AM Post #185 |
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omg!! I WANT THIS CAMERA ANGLE!!!! |
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| JPREggae | Feb 28 2017, 03:41 AM Post #186 |
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Awesome launcher! Just downloaded it tonight. I was wondering tough, the game feels a bit "laggy", is there a setting in particular that has effect on the smoothness of the gameplay? Thanks, Julien |
| The One and Only | |
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| JPREggae | Feb 28 2017, 06:05 AM Post #187 |
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Disabled V-Sync Triple Buffering Antialiasing Anisotropic Filtering *Same as when I had 1.45 launcher... Works perfectly smooth now and even seems clearer and more beautiful that way |
| The One and Only | |
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| JPREggae | Feb 28 2017, 03:41 PM Post #188 |
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Quick question now ![]() The ditties mp3 supported is awesome!!! I'm wondering if it would be possible instead of Penality (home) and (away) to have songs dedicated to Powerplay and Penality kill |
| The One and Only | |
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| Sence | Feb 28 2017, 03:46 PM Post #189 |
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Hall of Famer
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At least I see that this way it's way more easier because it's easier for dittymakers to understand and prevent small errors if we use "Penalty away" and "Penalty home". and actually... Penality (home) = Penalty Killing Penalty (away) = Powerplay |
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A video is worth of thousand pictures. http://www.youtube.com/watch?v=bFq2dGSVdOI My Sharks 2015-16 season (finished) | |
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| JPREggae | Feb 28 2017, 04:04 PM Post #190 |
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That might be true! I'll have to test it
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| The One and Only | |
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| JPREggae | Feb 28 2017, 04:29 PM Post #191 |
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Nah unfortunatly, everytime the Home team gets a penality its the Penality (home) that's played and vice-versa What I wanted was my Powerplay song.. Everywhere ahah
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| The One and Only | |
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| Sence | Feb 28 2017, 05:10 PM Post #192 |
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Hall of Famer
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then you should but your songs to ../ALL/Penalty Home/ and ../ALL/Penalty Away/ then it will play Powerplay song everytime when there are a penalty. The launcher's ditty engine has been made as realistic as it can be so you cannot basically play your teams songs in the opponents arena.
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A video is worth of thousand pictures. http://www.youtube.com/watch?v=bFq2dGSVdOI My Sharks 2015-16 season (finished) | |
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| Vod | Mar 1 2017, 02:09 AM Post #193 |
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Development Team
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Sure. The ditty engine is completely customizable
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| NHL 2004 Launcher | My Changelog | NHL 2004 Preservation | NHL 2004 Debugger | |
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| Vod | Mar 1 2017, 02:11 AM Post #194 |
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Development Team
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Most people should be able to keep Anisotropic Filtering at 8x or 16x without a performance hit. Antialiasing on the other hand can have a big performance impact. |
| NHL 2004 Launcher | My Changelog | NHL 2004 Preservation | NHL 2004 Debugger | |
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| JPREggae | Mar 2 2017, 03:10 PM Post #195 |
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Thanks! |
| The One and Only | |
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| 2 users reading this topic (2 Guests and 0 Anonymous) | |
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![]](http://z4.ifrm.com/static/1/pip_r.png)




cause i wanted to test textures. My bad
8:17 AM Jul 11