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| 04 Launcher 1.5.0 - Beta 4 - 10/19/2016 | |
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| Tweet Topic Started: Jun 2 2016, 10:03 AM (35,095 Views) | |
| Vod | Sep 2 2017, 07:32 PM Post #241 |
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Development Team
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Cool. But please keep this thread on topic. |
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| Vod | Sep 12 2017, 12:32 AM Post #242 |
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Development Team
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Here's a small progress report for what's coming in the upcoming fall release:
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| voltov | Sep 12 2017, 12:47 AM Post #243 |
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Rookie
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excellent work vod it seem that game will be fully compatibile with my x360 controler thank you very much vod |
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| trent | Sep 12 2017, 01:05 AM Post #244 |
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Project Leader
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Sounds like a major update.
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| seb2314 | Sep 12 2017, 02:55 AM Post #245 |
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Regular
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Vod... just wow. I just can't prevent myself from asking, when you mentioned: Many new library functions, including new physics and gameplay values to tweak Could you expand on those and would it include by any chance something so the goalies would cover the puck more often? Honestly you're amazing, keep up the awesome work |
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| Vod | Sep 12 2017, 07:22 AM Post #246 |
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Development Team
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Sort of. The goalie cover code is pretty basic..There's only a few lines of ASM code to decide whether or not to cover.. Is the current player a goalie? Has the player possessed the puck for x amount of time? Cover. It seems to always pass as long as there is a player open, but it's possible there's more to it. I will have to look into the passing code more. As of now, you can change the amount of time the goalie has to make this decision, but we can easily add more logic via a script. If you guys want to think up of some variables the goalie should take into consideration, I will work on that based on the info scripts currently have access to.
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| Jedeash | Sep 12 2017, 07:45 AM Post #247 |
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Charter Member
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Some variables are already there. I think thé goalies would cover more when thé team leads ... One variable would be Numberofplayer in offensing zone Could make thé goalies cover if less than à number And could be used elswhere If numberplayerawayinzone - numberofplayerhomeinzone Greaterthan 3 then Crows volume lower And thé contrary |
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"They did not know it was impossible so they did it" Mark Twain | |
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| Vod | Sep 12 2017, 08:46 AM Post #248 |
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Development Team
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Okay, I added a "GoalieCover" callback function. It works like the existing "CutsceneLoop" callback. If your callback returns true, the goalie covers, if false they continue to wait for a play. If no callbacks are defined in any script, the default behavior takes over. While any number of scripts can use this callback, if any one returns true the cover is initialized. |
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| lepiney | Sep 12 2017, 10:55 AM Post #249 |
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Wow that's great! it will improve the game a lot. Thanks VOD and what about Hooking or Offside rule??? more complicated, I guess. I must say I am (starting to) getting use of the hooking, not so annoying anymore. But the offside is still altering the way the game is played imo... any luck on that one? cheers |
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| seb2314 | Sep 12 2017, 02:15 PM Post #250 |
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QUOTE (Vod @ 12 September 2017, 8:46 AM) Okay, I added a "GoalieCover" callback function. It works like the existing "CutsceneLoop" callback. If your callback returns true, the goalie covers, if false they continue to wait for a play. If no callbacks are defined in any script, the default behavior takes over. While any number of scripts can use this callback, if any one returns true the cover is initialized. This is just awesome and definitely going to give a huge boost to the realism of the game.
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| trent | Sep 12 2017, 03:03 PM Post #251 |
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Project Leader
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Goalie coverage? Wow! That's insane stuff. Can we radically reduce user team's faceoff abilities as well? Now you have to put faceoffs to 50 to get realistic win percentage. That would be a great user disadvantage. |
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| seb2314 | Sep 12 2017, 03:57 PM Post #252 |
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Regular
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Sorry for all the questions, last one for now have you managed to find anything on shot accuracy so we can experience more missed shots?
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| trent | Sep 12 2017, 04:03 PM Post #253 |
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Project Leader
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Oh yeah... that's a big one. And one of the least realistic aspects in NHL04... way too few shots going wide. |
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My Blues 1995-1996 Season Report My Blues 1998-1999 Season Report My Flyers 1998-1999 Season Report | |
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| Vod | Sep 12 2017, 11:48 PM Post #254 |
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Development Team
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I haven't done anything yet with shot accuracy, but it's on the list
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| neonfish | Sep 13 2017, 01:46 PM Post #255 |
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Charter Member
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Hi Vod, as everybody I am big fan of your work and I am really thankful for your work and dedication.You are really helping to push the limits of this game. I have one question regarding the Launcher.Would it be possible to force the Hasek cage to some goalies with the launcher? I mean Hasek ,Irbe,Sodestrom I guess only 3 which are using a special cage.Maybe once possilbe a special replica of their helmet could be modeled for all 3 goalies. I know it is a minor thing but maybe it is easy with your knowledge. ![]() Also regarding ice reflections.They are too shiny and bright.I believe the ice would look much better if we could tone down the reflections |
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