- Posts:
- 699
- Group:
- Moderator
- Member
- #9,075
- Joined:
- January 26, 2014
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I downloaded Launcher 1.5 again just in case there was something wrong with the zip archive I had, and guess what, it works! The only thing that doesn't work is full screen exclusive mode, which I had working on my old laptop. I turned off antialiasing and anisotropic filtering, but no luck. I have two other installs on my computer for V2 1997 and 1999 mods, and those launch into full screen exclusive with no problems. It's only the original installation (with the modern V1 2016 mod) that has issues. Here's the launcher log from attempting to launch in full screen exclusive mode and getting that "3D accelerator card" error.
- Code:
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08/16/16, 19:08:36 - Launcher.ini loaded 08/16/16, 19:08:36 - Launcher 1.5.0 - B1 08/16/16, 19:08:36 - NHL2004.exe MD5 fingerprint retrieved: d41d8cd98f00b204e9800998ecf8427e 08/16/16, 19:08:36 - Timer resolution set to 1ms 08/16/16, 19:08:36 - Enabling XInput 08/16/16, 19:08:36 - Populating callback map 08/16/16, 19:08:36 - Changing the memory protection 08/16/16, 19:08:36 - Memory protection changed 08/16/16, 19:08:36 - Loading system lua scripts.. 08/16/16, 19:08:36 - Loading Bug Fixes.lua... 08/16/16, 19:08:36 - Bug Fixes.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading CallbackCutsceneLoop.lua... 08/16/16, 19:08:36 - CallbackCutsceneLoop.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=35) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading CallbackCutsceneStarted.lua... 08/16/16, 19:08:36 - CallbackCutsceneStarted.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=26) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading CallbackCutsceneStopped.lua... 08/16/16, 19:08:36 - CallbackCutsceneStopped.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=26) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading CallbackEnterReplay.lua... 08/16/16, 19:08:36 - CallbackEnterReplay.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=19) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading CallbackLoadingComplete.lua... 08/16/16, 19:08:36 - CallbackLoadingComplete.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=18) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading CallbackPaused.lua... 08/16/16, 19:08:36 - CallbackPaused.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=19) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading CallbackPeriodStarted.lua... 08/16/16, 19:08:36 - CallbackPeriodStarted.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=18) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading CallbackPlayStarted.lua... 08/16/16, 19:08:36 - CallbackPlayStarted.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=19) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading CallbackPlayStopped.lua... 08/16/16, 19:08:36 - CallbackPlayStopped.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=33) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading CallbackQuitGame.lua... 08/16/16, 19:08:36 - CallbackQuitGame.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=19) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading CallbackRematch.lua... 08/16/16, 19:08:36 - CallbackRematch.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=19) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading CallbackShots.lua... 08/16/16, 19:08:36 - CallbackShots.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Resized memory buffer to 4096 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=47) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading CallbackUnpaused.lua... 08/16/16, 19:08:36 - CallbackUnpaused.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=19) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading Camera.lua... 08/16/16, 19:08:36 - Camera.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=66) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading Resolution.lua... 08/16/16, 19:08:36 - Resolution.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=23) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loaded 16 system scripts. 08/16/16, 19:08:36 - Loading user lua scripts.. 08/16/16, 19:08:36 - Loading Cutscene FOV.lua... 08/16/16, 19:08:36 - Cutscene FOV.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading Disable Auto Pause.lua... 08/16/16, 19:08:36 - Disable Auto Pause.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=5) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading Ditties.lua... 08/16/16, 19:08:36 - Ditties.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=6) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=6) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=6) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=6) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=6) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=6) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=3) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=6) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=6) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=6) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=1) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading Dynasty.lua... 08/16/16, 19:08:36 - Dynasty.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading Fights.lua... 08/16/16, 19:08:36 - Fights.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading FOV Modifier.lua... 08/16/16, 19:08:36 - FOV Modifier.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading Framerate.lua... 08/16/16, 19:08:36 - Framerate.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading Goal Replays.lua... 08/16/16, 19:08:36 - Goal Replays.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading Ice Animations.lua... 08/16/16, 19:08:36 - Ice Animations.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading Inject Textures.lua... 08/16/16, 19:08:36 - Inject Textures.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading Jumbotron.lua... 08/16/16, 19:08:36 - Jumbotron.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading Physics.lua... 08/16/16, 19:08:36 - Physics.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading Points.lua... 08/16/16, 19:08:36 - Points.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=1) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading Screenshot.lua... 08/16/16, 19:08:36 - Screenshot.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading Shot Speed.lua... 08/16/16, 19:08:36 - Shot Speed.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading Timer.lua... 08/16/16, 19:08:36 - Timer.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Assembling ASM.. 08/16/16, 19:08:36 - Allocated output memory. (Size=7) 08/16/16, 19:08:36 - Copying memory 08/16/16, 19:08:36 - Output memory copied 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading Upper Ads.lua... 08/16/16, 19:08:36 - Upper Ads.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loading Upper Crowd.lua... 08/16/16, 19:08:36 - Upper Crowd.lua loaded 08/16/16, 19:08:36 - Executing file scope.. 08/16/16, 19:08:36 - Success 08/16/16, 19:08:36 - Loaded 18 user scripts. 08/16/16, 19:08:36 - Attempting to detour Direct3DCreate8 08/16/16, 19:08:36 - Direct3DCreate8 (0x625A2E) detoured to 0x10014368 08/16/16, 19:08:36 - Attempting to detour DrawIndexedPrimitive 08/16/16, 19:08:36 - DrawIndexedPrimitive (0x6265E4) detoured to 0x1001331E 08/16/16, 19:08:36 - Attempting to detour DrawPrimitiveUP 08/16/16, 19:08:36 - DrawPrimitiveUP (0x626668) detoured to 0x1000127B 08/16/16, 19:08:36 - Attempting to detour DrawIndexedPrimitiveUP 08/16/16, 19:08:36 - DrawIndexedPrimitiveUP (0x62670B) detoured to 0x10005664 08/16/16, 19:08:36 - Attempting to detour Reset 08/16/16, 19:08:36 - Reset (0x61BE5E) detoured to 0x10012229 08/16/16, 19:08:36 - Attempting to detour ReleaseTexture 08/16/16, 19:08:36 - ReleaseTexture (0x62391B) detoured to 0x100164BB 08/16/16, 19:08:36 - Attempting to detour ReleaseTexture 08/16/16, 19:08:36 - ReleaseTexture (0x6232D3) detoured to 0x100164BB 08/16/16, 19:08:36 - Attempting to detour Release 08/16/16, 19:08:36 - Release (0x61BBDA) detoured to 0x100144B5 08/16/16, 19:08:36 - Attempting to detour Frame subroutine 08/16/16, 19:08:36 - Frame subroutine (0x6669FC) detoured to 0x10001DA5 08/16/16, 19:08:36 - CreateDevice (0x61C1E4) detoured 08/16/16, 19:08:36 - Direct3D8 Initialized (220) 08/16/16, 19:08:37 - Initializing BASS library 08/16/16, 19:08:37 - BASS library initialized 08/16/16, 19:08:37 - Caps retrieval 08/16/16, 19:08:40 - Releasing allocated memory 08/16/16, 19:08:40 - Memory released 08/16/16, 19:08:40 - Finalizing log file..
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