Welcome Guest [Log In] [Register]
Welcome to NHL04 Rebuilt 2017. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
Jedeash LUA Scripts
Topic Started: Sep 6 2017, 10:39 AM (3,262 Views)
Jedeash
Charter Member
I release my Lua Scripts Each one is independant.
To install just extract to your NHL2004 folder

FOXTRAX2 09/06/2017
(more acurate Fox Shotspeed limited to greater than 70mph)
https://www.mediafire.com/file/0q45x9l3i9vd269/FOXTRAX2.7z

FOX VINTAGE TV OVERLAY 94-95* 09/06/2017
(Clock and overlays for 94-95 season)
ONLY WORKS WITH 94-95 season
https://www.mediafire.com/file/881iew9i3jf8...RLAY%2094-95.7z

FOX VINTAGE TV OVERLAY 95-96* 09/07/2017
(Clock and overlays for 95-96 season)
ONLY WORKS WITH 95-96 season
https://www.mediafire.com/file/g3fdz2ut9f0j...RLAY%2095-96.7z

FOX VINTAGE TV OVERLAY 96-97* 09/07/2017
(Clock and overlays for 96-97 season)
ONLY WORKS WITH 96-97 season
https://www.mediafire.com/file/671cynyfeff8...RLAY%2096-97.7z

FOX VINTAGE TV OVERLAY 97-98* 09/07/2017
(Clock and overlays for 97-98 season)
ONLY WORKS WITH 97-98 season
https://www.mediafire.com/file/7yh4ppz3y9xe...RLAY%2097-98.7z

RANDOM JUMBOTRON VIDEO** 04/01/2018
(Choose a random video for jumbotron + display a GOAL video)
http://www.mediafire.com/file/kz9zesdhy1rw130/94-95%20Jumbos.zip

ESPN VINTAGE TV OVERLAY 94-95*** 09/11/2017
(Clock and overlays for 94-95 season)
https://www.mediafire.com/file/e1akx48bz1k6mxt/ESPN%2095.7z


EDIT :
MODESPN94-95 04/01/2018
(ESPN Overlay Jumbotrons + FOX Trax + Local reflections)
http://www.mediafire.com/file/9afri4stjoxr9zt/94-95%20ESPN.zip
Copy to Mods Folder => WARNING just work with the upcoming LAUNCHER 2

*If you get a bug >> report since i may have used functions from the upcoming Launcher Version.

**Only some teams are made. The other will keep there current video on scoreboards.

*** Can be adapted to 95-96 and 96-97 by renaming the files in textures/espn96 ie. mtl2.png >> mtl.png to have molson centre or wsh2.png >> wsh.png to have new eagle logo (COL and PHO are already there)
Edited by Jedeash, Apr 1 2018, 12:16 PM.
"They did not know it was impossible so they did it"
Mark Twain
Offline Profile Quote Post Goto Top
 
trent
Member Avatar
Project Leader
I got black screen and crash with the overlay scripts. Is it because Pittsburgh home is not supported yet?

What teams are supported?

EDIT: CHI, NYR home also crashed to black screen.

Launcher log:

Code:
 
09/06/17, 19:09:50 - Launcher.ini loaded
09/06/17, 19:09:50 - Launcher 1.5.0 - B4
09/06/17, 19:09:50 - NHL2004.exe MD5 fingerprint retrieved: d41d8cd98f00b204e9800998ecf8427e
09/06/17, 19:09:50 - Timer resolution set to 1ms
09/06/17, 19:09:50 - Enabling XInput
09/06/17, 19:09:50 - Populating callback map
09/06/17, 19:09:50 - Changing the memory protection
09/06/17, 19:09:50 - Memory protection changed
09/06/17, 19:09:50 - Loading system lua scripts..
09/06/17, 19:09:50 - Loading Bug Fixes.lua...
09/06/17, 19:09:50 - Bug Fixes.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading Callback Cutscene Loop.lua...
09/06/17, 19:09:50 - Callback Cutscene Loop.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Assembling ASM..
09/06/17, 19:09:50 - Allocated output memory. (Size=35)
09/06/17, 19:09:50 - Copying memory
09/06/17, 19:09:50 - Output memory copied
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading Callback Cutscene Started.lua...
09/06/17, 19:09:50 - Callback Cutscene Started.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Assembling ASM..
09/06/17, 19:09:50 - Allocated output memory. (Size=26)
09/06/17, 19:09:50 - Copying memory
09/06/17, 19:09:50 - Output memory copied
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading Callback Cutscene Stopped.lua...
09/06/17, 19:09:50 - Callback Cutscene Stopped.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Assembling ASM..
09/06/17, 19:09:50 - Allocated output memory. (Size=26)
09/06/17, 19:09:50 - Copying memory
09/06/17, 19:09:50 - Output memory copied
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading Callback Enter Replay.lua...
09/06/17, 19:09:50 - Callback Enter Replay.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Assembling ASM..
09/06/17, 19:09:50 - Allocated output memory. (Size=19)
09/06/17, 19:09:50 - Copying memory
09/06/17, 19:09:50 - Output memory copied
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading Callback Loading Complete.lua...
09/06/17, 19:09:50 - Callback Loading Complete.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Assembling ASM..
09/06/17, 19:09:50 - Allocated output memory. (Size=18)
09/06/17, 19:09:50 - Copying memory
09/06/17, 19:09:50 - Output memory copied
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading Callback Paused.lua...
09/06/17, 19:09:50 - Callback Paused.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Assembling ASM..
09/06/17, 19:09:50 - Allocated output memory. (Size=19)
09/06/17, 19:09:50 - Copying memory
09/06/17, 19:09:50 - Output memory copied
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading Callback Penalty Pending.lua...
09/06/17, 19:09:50 - Callback Penalty Pending.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Assembling ASM..
09/06/17, 19:09:50 - Allocated output memory. (Size=26)
09/06/17, 19:09:50 - Copying memory
09/06/17, 19:09:50 - Output memory copied
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading Callback Period Started.lua...
09/06/17, 19:09:50 - Callback Period Started.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Assembling ASM..
09/06/17, 19:09:50 - Allocated output memory. (Size=18)
09/06/17, 19:09:50 - Copying memory
09/06/17, 19:09:50 - Output memory copied
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading Callback Play Started.lua...
09/06/17, 19:09:50 - Callback Play Started.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Assembling ASM..
09/06/17, 19:09:50 - Allocated output memory. (Size=19)
09/06/17, 19:09:50 - Copying memory
09/06/17, 19:09:50 - Output memory copied
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading Callback Play Stopped.lua...
09/06/17, 19:09:50 - Callback Play Stopped.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Assembling ASM..
09/06/17, 19:09:50 - Allocated output memory. (Size=33)
09/06/17, 19:09:50 - Copying memory
09/06/17, 19:09:50 - Output memory copied
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading Callback Quit Game.lua...
09/06/17, 19:09:50 - Callback Quit Game.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Assembling ASM..
09/06/17, 19:09:50 - Allocated output memory. (Size=19)
09/06/17, 19:09:50 - Copying memory
09/06/17, 19:09:50 - Output memory copied
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading Callback Rematch.lua...
09/06/17, 19:09:50 - Callback Rematch.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Assembling ASM..
09/06/17, 19:09:50 - Allocated output memory. (Size=19)
09/06/17, 19:09:50 - Copying memory
09/06/17, 19:09:50 - Output memory copied
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading Callback Shots.lua...
09/06/17, 19:09:50 - Callback Shots.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Assembling ASM..
09/06/17, 19:09:50 - Resized memory buffer to 4096
09/06/17, 19:09:50 - Assembling ASM..
09/06/17, 19:09:50 - Allocated output memory. (Size=58)
09/06/17, 19:09:50 - Copying memory
09/06/17, 19:09:50 - Output memory copied
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading Callback Unpaused.lua...
09/06/17, 19:09:50 - Callback Unpaused.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Assembling ASM..
09/06/17, 19:09:50 - Allocated output memory. (Size=19)
09/06/17, 19:09:50 - Copying memory
09/06/17, 19:09:50 - Output memory copied
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading Camera.lua...
09/06/17, 19:09:50 - Camera.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Assembling ASM..
09/06/17, 19:09:50 - Allocated output memory. (Size=66)
09/06/17, 19:09:50 - Copying memory
09/06/17, 19:09:50 - Output memory copied
09/06/17, 19:09:50 - Assembling ASM..
09/06/17, 19:09:50 - Allocated output memory. (Size=7)
09/06/17, 19:09:50 - Copying memory
09/06/17, 19:09:50 - Output memory copied
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading Resolution.lua...
09/06/17, 19:09:50 - Resolution.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Assembling ASM..
09/06/17, 19:09:50 - Allocated output memory. (Size=43)
09/06/17, 19:09:50 - Copying memory
09/06/17, 19:09:50 - Output memory copied
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loaded 17 system scripts.
09/06/17, 19:09:50 - Loading user lua scripts..
09/06/17, 19:09:50 - Loading Cutscene FOV.lua...
09/06/17, 19:09:50 - Cutscene FOV.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading Disable Auto Pause.lua...
09/06/17, 19:09:50 - Disable Auto Pause.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading Ditties.lua...
09/06/17, 19:09:50 - Ditties.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading Dynasty.lua...
09/06/17, 19:09:50 - Dynasty.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading Fights.lua...
09/06/17, 19:09:50 - Fights.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Assembling ASM..
09/06/17, 19:09:50 - Allocated output memory. (Size=6)
09/06/17, 19:09:50 - Copying memory
09/06/17, 19:09:50 - Output memory copied
09/06/17, 19:09:50 - Assembling ASM..
09/06/17, 19:09:50 - Allocated output memory. (Size=6)
09/06/17, 19:09:50 - Copying memory
09/06/17, 19:09:50 - Output memory copied
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading FOV Modifier.lua...
09/06/17, 19:09:50 - FOV Modifier.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading FOXvintage94-95.lua...
09/06/17, 19:09:50 - FOXvintage94-95.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Assembling ASM..
09/06/17, 19:09:50 - Allocated output memory. (Size=13)
09/06/17, 19:09:50 - Copying memory
09/06/17, 19:09:50 - Output memory copied
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading Framerate.lua...
09/06/17, 19:09:50 - Framerate.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading Goal Replays.lua...
09/06/17, 19:09:50 - Goal Replays.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading Inject Textures.lua...
09/06/17, 19:09:50 - Inject Textures.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Success
09/06/17, 19:09:50 - Loading Physics.lua...
09/06/17, 19:09:50 - Physics.lua loaded
09/06/17, 19:09:50 - Executing file scope..
09/06/17, 19:09:50 - Success
09/06/17, 19:09:51 - Loading Points.lua...
09/06/17, 19:09:51 - Points.lua loaded
09/06/17, 19:09:51 - Executing file scope..
09/06/17, 19:09:51 - Assembling ASM..
09/06/17, 19:09:51 - Allocated output memory. (Size=1)
09/06/17, 19:09:51 - Copying memory
09/06/17, 19:09:51 - Output memory copied
09/06/17, 19:09:51 - Success
09/06/17, 19:09:51 - Loading RandomVIDA.lua...
09/06/17, 19:09:51 - RandomVIDA.lua loaded
09/06/17, 19:09:51 - Executing file scope..
09/06/17, 19:09:51 - Success
09/06/17, 19:09:51 - Loading Screenshot.lua...
09/06/17, 19:09:51 - Screenshot.lua loaded
09/06/17, 19:09:51 - Executing file scope..
09/06/17, 19:09:51 - Assembling ASM..
09/06/17, 19:09:51 - Allocated output memory. (Size=1)
09/06/17, 19:09:51 - Copying memory
09/06/17, 19:09:51 - Output memory copied
09/06/17, 19:09:51 - Success
09/06/17, 19:09:51 - Loading Shot Speed.lua...
09/06/17, 19:09:51 - Shot Speed.lua loaded
09/06/17, 19:09:51 - Executing file scope..
09/06/17, 19:09:51 - Success
09/06/17, 19:09:51 - Loading Texture Filtering.lua...
09/06/17, 19:09:51 - Texture Filtering.lua loaded
09/06/17, 19:09:51 - Executing file scope..
09/06/17, 19:09:51 - Success
09/06/17, 19:09:51 - Loading Timer.lua...
09/06/17, 19:09:51 - Timer.lua loaded
09/06/17, 19:09:51 - Executing file scope..
09/06/17, 19:09:51 - Assembling ASM..
09/06/17, 19:09:51 - Allocated output memory. (Size=7)
09/06/17, 19:09:51 - Copying memory
09/06/17, 19:09:51 - Output memory copied
09/06/17, 19:09:51 - Success
09/06/17, 19:09:51 - Loading Upper Ads.lua...
09/06/17, 19:09:51 - Upper Ads.lua loaded
09/06/17, 19:09:51 - Executing file scope..
09/06/17, 19:09:51 - Success
09/06/17, 19:09:51 - Loaded 18 user scripts.
09/06/17, 19:09:51 - Attempting to detour Direct3DCreate8
09/06/17, 19:09:51 - Direct3DCreate8 (0x625A2E) detoured to 0x10012A1A
09/06/17, 19:09:51 - Attempting to detour Reset
09/06/17, 19:09:51 - Reset (0x61BE5E) detoured to 0x10011502
09/06/17, 19:09:51 - Attempting to detour ReleaseTexture
09/06/17, 19:09:51 - ReleaseTexture (0x62391B) detoured to 0x10014E9C
09/06/17, 19:09:51 - Attempting to detour ReleaseTexture
09/06/17, 19:09:51 - ReleaseTexture (0x6232D3) detoured to 0x10014E9C
09/06/17, 19:09:51 - Attempting to detour CreateWindowEx
09/06/17, 19:09:51 - CreateWindowEx (0x40967D) detoured to 0x10016E13
09/06/17, 19:09:51 - Attempting to detour Release
09/06/17, 19:09:51 - Release (0x61BBDA) detoured to 0x10012CB2
09/06/17, 19:09:51 - Attempting to detour SetTexture
09/06/17, 19:09:51 - SetTexture (0x622A38) detoured to 0x1000F573
09/06/17, 19:09:51 - Attempting to detour Frame subroutine
09/06/17, 19:09:51 - Frame subroutine (0x6669FC) detoured to 0x100013C4
09/06/17, 19:09:51 - CreateDevice (0x61C1E4) detoured
09/06/17, 19:09:51 - Direct3D8 Initialized (220)
09/06/17, 19:09:51 - Initializing BASS library
09/06/17, 19:09:51 - BASS library initialized
09/06/17, 19:09:51 - Caps retrieval
09/06/17, 19:09:51 - Releasing D3D caps device
09/06/17, 19:09:52 - D3D Device released (0xBDF1740)
09/06/17, 19:09:21 - Direct3D8 Initialized (220)
09/06/17, 19:09:22 - Starting game..
09/06/17, 19:09:22 - Home team: PITTSBURGH PENGUINS® (23)
09/06/17, 19:09:22 - Away team: ST. LOUIS BLUES® (24)
09/06/17, 19:09:22 - Creating D3D device..
09/06/17, 19:09:22 - Antialiasing level not supported (16x)
09/06/17, 19:09:22 - Antialiasing set to 8x
09/06/17, 19:09:22 - Retrieved device caps
09/06/17, 19:09:22 - BackBufferCount set to 1
09/06/17, 19:09:22 - VSync disabled
09/06/17, 19:09:22 - Refresh rate set to 60hz
09/06/17, 19:09:22 - Anisotropic filtering set to 16x
09/06/17, 19:09:22 - Hardware vertex processing enabled
09/06/17, 19:09:22 - Antialasing enabled
09/06/17, 19:09:22 - Direct3D device created
09/06/17, 19:09:22 - Loading sprite: launcher\media\textures\FOXVINTAGE\FOXBase.png
09/06/17, 19:09:22 - Sprite loaded. Dimensions: 640 x 640, D3D Handle:200491952, Launcher Handle: 41652204
09/06/17, 19:09:22 - Loading sprite: launcher\media\textures\FOXVINTAGE\PogsCS\PIT.png
09/06/17, 19:09:22 - Sprite loaded. Dimensions: 450 x 64, D3D Handle:204760368, Launcher Handle: 41652288
09/06/17, 19:09:22 - Loading sprite: launcher\media\textures\FOXVINTAGE\PogsCS\STL.png
09/06/17, 19:09:22 - Sprite loaded. Dimensions: 450 x 64, D3D Handle:200491376, Launcher Handle: 41652372
09/06/17, 19:09:22 - Loading sprite: launcher\media\textures\FOXVINTAGE\Pogs\PIT.png
09/06/17, 19:09:22 - Sprite loaded. Dimensions: 256 x 64, D3D Handle:200491664, Launcher Handle: 41652456
09/06/17, 19:09:22 - Loading sprite: launcher\media\textures\FOXVINTAGE\Pogs\STL.png
09/06/17, 19:09:22 - Sprite loaded. Dimensions: 256 x 64, D3D Handle:204760656, Launcher Handle: 41652540
09/06/17, 19:09:22 - Loading sprite: launcher\media\textures\FOXVINTAGE\Short\PIT.png
09/06/17, 19:09:22 - Sprite loaded. Dimensions: 320 x 64, D3D Handle:204758576, Launcher Handle: 41652624
09/06/17, 19:09:22 - Loading sprite: launcher\media\textures\FOXVINTAGE\Short\STL.png
09/06/17, 19:09:22 - Sprite loaded. Dimensions: 320 x 64, D3D Handle:204757680, Launcher Handle: 41652708
09/06/17, 19:09:22 - Loading sprite: launcher\media\textures\FOXVINTAGE\loc\PIT.png
09/06/17, 19:09:22 - Sprite loaded. Dimensions: 480 x 32, D3D Handle:204758000, Launcher Handle: 41652792
09/06/17, 19:09:22 - Loading texture: launcher\media\textures\VIDA\PIT\vida3.png
09/06/17, 19:09:22 - Failed to load texture
09/06/17, 19:09:22 - Loading sprite: launcher\media\textures\FOXTrax.png
09/06/17, 19:09:22 - Sprite loaded. Dimensions: 284 x 127, D3D Handle:204758288, Launcher Handle: 41652876
09/06/17, 19:09:23 - launcher\scripts\user\FOXvintage94-95.lua:111: attempt to call a nil value (field 'LastGoalPlayer')
09/06/17, 19:09:21 - Releasing allocated memory
09/06/17, 19:09:21 - Memory released
09/06/17, 19:09:21 - Finalizing log file..
My Blues 1995-1996 Season Report
My Blues 1998-1999 Season Report
My Flyers 1998-1999 Season Report
Offline Profile Quote Post Goto Top
 
Jedeash
Charter Member
It id because i used à fonction from new launcher
So i Can make an altetnate version with supported function or you Can download thé new librairies by Vod
"They did not know it was impossible so they did it"
Mark Twain
Offline Profile Quote Post Goto Top
 
trent
Member Avatar
Project Leader
Ahh... sure I can download the newest. Sorry about that.
My Blues 1995-1996 Season Report
My Blues 1998-1999 Season Report
My Flyers 1998-1999 Season Report
Offline Profile Quote Post Goto Top
 
trent
Member Avatar
Project Leader
I downloaded the latest RC2 alpha but I already had that.

Where are the libraries that I need?
My Blues 1995-1996 Season Report
My Blues 1998-1999 Season Report
My Flyers 1998-1999 Season Report
Offline Profile Quote Post Goto Top
 
Jedeash
Charter Member
Sent you a PM
"They did not know it was impossible so they did it"
Mark Twain
Offline Profile Quote Post Goto Top
 
Vod
Member Avatar
Development Team
trent,6 September 2017
10:03 AM
I downloaded the latest RC2 alpha but I already had that.

Where are the libraries that I need?

RC2 alpha is very old. Beta 4 is the latest version

Here are the updated libraries:
http://z15.invisionfree.com/NHL04Rebuilt/i...post&p=40026539

Make sure to delete your library folder before copying the new one. Although I wouldn't really recommended this for the average user. It's best to just wait for the upcoming version, which will be very soon. There's a lot to look forward to.. :)
NHL 2004 Launcher | My Changelog | NHL 2004 Preservation | NHL 2004 Debugger
Offline Profile Quote Post Goto Top
 
trent
Member Avatar
Project Leader
Thanks Vod. Got 'em working already. Amazing, just amazing. :good:

Posted Image

Posted Image
My Blues 1995-1996 Season Report
My Blues 1998-1999 Season Report
My Flyers 1998-1999 Season Report
Offline Profile Quote Post Goto Top
 
Jedeash
Charter Member
Added the espn tv overlay
Posted Image

goalies are separated

Posted Image

Posted Image

more screens therehttp://z15.invisionfree.com/NHL04Rebuilt/i...33&st=240&#last
"They did not know it was impossible so they did it"
Mark Twain
Offline Profile Quote Post Goto Top
 
trent
Member Avatar
Project Leader
Beautiful. I will test these as soon as I come back home. :good:

These will be official when the new Launcher comes out. We can put these in to the interface packages.
My Blues 1995-1996 Season Report
My Blues 1998-1999 Season Report
My Flyers 1998-1999 Season Report
Offline Profile Quote Post Goto Top
 
Jedeash
Charter Member
if you test with PHI
i suggest you add those 2 images in
Launcher/media/textures/VIDA/phi

Posted Image

Posted Image


it will add the goal image and this faceoff image
Posted Image

for 1 second in the game :D :rolleyes:
"They did not know it was impossible so they did it"
Mark Twain
Offline Profile Quote Post Goto Top
 
trent
Member Avatar
Project Leader
Amazing stuff.

Can't you simply put all these into the same package so that the user can simply unRAR everything to \NHL 2004 root? It's a real pain in the arse to install all these individually.
My Blues 1995-1996 Season Report
My Blues 1998-1999 Season Report
My Flyers 1998-1999 Season Report
Offline Profile Quote Post Goto Top
 
Ocelar
ELHmod Moderator
This is awesome, i will have to try it as well once launcher will come out. At least gameclock and then will see. Jed you are monster, looks superb :tup:
New Home is coming!!!

HC OCELARI TRINEC - Proud to be a Fan

==BEREGIS AVTOMOBILYA==
===AVTOMOBILIST FAN===
Offline Profile Quote Post Goto Top
 
trent
Member Avatar
Project Leader
I have to use that screenshot somewhere in the v2 main thread.
My Blues 1995-1996 Season Report
My Blues 1998-1999 Season Report
My Flyers 1998-1999 Season Report
Offline Profile Quote Post Goto Top
 
Vod
Member Avatar
Development Team
trent,11 September 2017
8:53 AM
Amazing stuff.

Can't you simply put all these into the same package so that the user can simply unRAR everything to \NHL 2004 root? It's a real pain in the arse to install all these individually.

The mod system in the next version will handle that :)
NHL 2004 Launcher | My Changelog | NHL 2004 Preservation | NHL 2004 Debugger
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
ZetaBoards - Free Forum Hosting
Join the millions that use us for their forum communities. Create your own forum today.
Learn More · Sign-up Now
Go to Next Page
« Previous Topic · Scripts · Next Topic »
Add Reply